Flumfpot
An empty flumfpot will be filled with a random (1d20) potion at dawn. The potion can be extracted and storied in a container like a vial, if that's done, a maximum of ten potions can be stored. If you try to extract the 11th potion, the 1st till vanish in thin air.
As an action, you can fill it with any potion.
Mastery and Movement: After touching a creature’s lips that creature becomes its master. It hovers just over its master’s shoulder. It has a flying speed of 30 feet and a swimming speed of 60 feet. If it is within 5 feet of its master when its master teleports, it teleports with them, even teleporting between planes. A flumfpot that is restrained for whatever reason will fly towards its master via the most direct route when released.
Send Aid: As a bonus action you can send the flumfpot to help a creature you can see. The flumfpot shares your initiative count, but it takes its turn immediately after yours. It moves up to its speed towards the designated target. If it ends in the target’s space and the target is willing or unconscious, it administers the potion to the target.
- In Flumfpot: 14
- Flasks: 2, 10, 13, 16, 16, 8, 8, 16, 17, 15
Lookup table ∾
| Nr | Type or Description |
|---|---|
| 1-5 | Healing Potion [2d4+2] |
| 6 | Layered (brown, silver, gray) |
| 7 | Filter of Love & Pink heart bubble |
| 8 | Potion of Animal friendship (DC 13, lasts 1 hour) |
| 9 | Giant ant inside |
| 10 | Toe size of human fist |
| 11 | Water Breathing & Salt water |
| 12 | Cooking oil |
| 13 | ? |
| 14 | Light blue, cold touch |
| 15 | ? |
| 16 | Cyan square bubbles |
| 17 | Lighting resistance & Electric, lighting sparks |
| 18 | Water, bubbles formed as skulls |
| 19 | ? |
| 20 | Potion of Healing (Greater) [4d4 + 4] |